Experience The Most Frusty Arcade Game
* More than 100 different patterns
* Endless randomized adventures
* A whole new challenge each time
THE GAMEPLAY
The user must advance on the game floor to get as far as possible on each try. The farest he goes, the better score he gets.
The game floor is built upon diversified patterns, made of obstacles and enemies. Each try bring up a completely random distribution of the patterns, which make it impossible to predict what is coming next or what challenges the player will encounter. The patterns vary from 3 levels of difficulty: easy, medium and hard. The farest the player gets, the more challenging the patterns will be.
Collect Coins
During the game, the player can accumulates coins. To do so, he needs to collect the coins laying on the floor tiles (+5) or hit crates on his way (+10).
Buy Lives
The number of filled hearts the player have determine the number of times he can get hit, before he gets game over, on his next try. The player always has at least 1 life and can buy up to 3 lives to help him get a better score. Additional hearts can be bought from the home screen at the cost of 1000 coins.
Don’t Get Killed
The game floor is built up from up to 60 different patterns, made of obstacles and enemies. Each try bring up a completely random distribution of the patterns, which make it impossible to predict what is coming next or what challenges the player will encounter. The patterns vary from 3 levels of difficulty: easy, medium and hard. The farest the player gets, the more challenging the patterns will be.